Senior Manager, Lead Character Artist
The Walt Disney Company
Date: 6 days ago
City: Glendale, CA
Salary:
$143,800
-
$221,700
per year
Contract type: Full time
Remote
About The Role & Team
Disney Digital Entertainment, a division of Disney Experiences, is embarking on a mission to create the ‘digital front door’ for The Walt Disney Company, bringing all of the magic of Disney together into a new interactive universe!
We are building an expert development team that will be building a groundbreaking game experience that will herald the next generation of Disney to the world. Working with top-class industry talent, this role is perfect for the seasoned transformative concept artist looking to create something epic - collaborating with an incredible group of game developers focusing on individual experiences to build a wonderfully rich and cohesive product that is truly “Disney”.
We are looking for a uniquely talented Lead Environment Artist to join us on a daring and exciting new project. Are you an imaginative creative leader with superb art skills, and have a love of Disney/Pixar, Star Wars and Marvel properties? If so, you’ll want to check out this opportunity!
What You Will Do
#DXMedia
#CPGPJobs
The hiring range for this remote position is $143,800 to $221,700 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Disney Digital Entertainment, a division of Disney Experiences, is embarking on a mission to create the ‘digital front door’ for The Walt Disney Company, bringing all of the magic of Disney together into a new interactive universe!
We are building an expert development team that will be building a groundbreaking game experience that will herald the next generation of Disney to the world. Working with top-class industry talent, this role is perfect for the seasoned transformative concept artist looking to create something epic - collaborating with an incredible group of game developers focusing on individual experiences to build a wonderfully rich and cohesive product that is truly “Disney”.
We are looking for a uniquely talented Lead Environment Artist to join us on a daring and exciting new project. Are you an imaginative creative leader with superb art skills, and have a love of Disney/Pixar, Star Wars and Marvel properties? If so, you’ll want to check out this opportunity!
What You Will Do
- Lead, manage and grow an internal team of highly talented Environment artists
- Collaborate with artists, designers, and other disciplines to create engaging, inspiring and compelling spaces, environments, props and items based on Disney’s robust portfolio of worlds and characters including Disney/Pixar, Marvel and Star Wars.
- Use Maya, ZBrush, Substance, Photoshop and Unreal Engine 5 to create high quality assets, materials, layouts and lighting for both architectural and organic environments.
- Iterate on game assets and environments with fellow artists via paint overs, studies, and group critiques to improve visuals and gameplay.
- Work closely with producers and other Leads to coordinate, develop team, and project schedules.
- Champion and manage in-game environment performance and evangelize best practices for asset creation, materials, lighting, etc.
- Serve as a key member of a growing game development team at Disney, helping to build and define the world of our project.
- A portfolio of work that accurately represents your personal and team-based artistic achievements
- Strong leadership, artistic and interpersonal skills, while being a great partner and enjoying collaborative development
- Minimum of 7 years of PC and console game development experience, including holding a position of Environment Artist and/or Lead for at least 3 years.
- Demonstrated creative vision, an excellent eye for artistic quality and confirmed knowledge of current game development techniques used to achieve specific visual targets.
- Expertise in environmental visual design, including lighting, composition, staging, and architecture.
- Proven understanding of environment creation that supports level design and enhances gameplay.
- Ability to craft unique new assets and also creatively re-using existing libraries.
- Texture and material creation proficiency with Substance Designer/Painter and Adobe Photoshop
- Experience developing content using Unreal Engine and/or UEFN knowledge of current UE-specific environment creation, lighting and optimization technologies and techniques.
- A Bachelor’s degree in Art and/or Design or equivalent combination of education and experience.
- The application must include a portfolio showcasing designs of retail environments. Please share or disable any passwords for efficient review of portfolios.
#DXMedia
#CPGPJobs
The hiring range for this remote position is $143,800 to $221,700 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
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